Terran
Terrans are the balanced generalist race of Planetia. They survived the slow death of their homeworld through industrial scale and collective adaptation. Their civilizational strengths — mass production, flexible military doctrine, rapid infrastructure deployment — translate directly into Round gameplay.
A Terran empire in the hands of a capable player is not the fastest in the galaxy, nor the most technologically advanced, but it is the most difficult to stop. Terran Metal and Crystal output sustains fleet construction at a pace that eventually overwhelms more specialized opponents. Their ships are angular, utilitarian, and reliable — grey and blue hulls with reinforced plating and modular component bays that allow field modification of weapon loadouts.
Terrans reward players who build methodically and think three ticks ahead.
Gameplay Bonuses
| Bonus | Value |
|---|---|
| Metal production | +12% |
| Crystal production | +8% |
| Construction queue speed | +10% |
| Fleet upkeep cost reduction | -8% |
| Research speed | base (no modifier) |
| Espionage success rate | base (no modifier) |
| Fleet travel speed | base (no modifier) |
Ship Aesthetic
Terran vessels are industrial in design: squared-off nacelle housings, flat armored plating panels bolted over internal frames, visible structural ribbing along hull seams. Color scheme is gunmetal grey with deep cobalt blue accent strips and yellow hazard markings on loading bays and weapon hardpoints. Ships at scale read as massive even when mid-class — Terran cruisers have the visual presence of other races’ battleships. Propulsion exhausts are wide and blue-white. No organic curves. Every surface looks like it was designed to be replaced.
Race Selection Copy
Tagline: Industrial might. Adaptive doctrine. Endless endurance.
Pitch: Build faster than your enemies can destroy, and they will eventually stop trying.