Skip to content
Skip to main content

Destroyer

The Destroyer is the primary fleet combat vessel — the workhorse of mid-to-late Round offensive fleets. Destroyers are built to kill other ships, not to raid or intercept. Their attack-to-cost ratio at their tier is the highest of any line combat vessel, which makes them the most efficient fleet damage-dealer when facing evenly-matched opponents.

Destroyers pair naturally with Cruisers: Destroyers provide concentrated attack output, Cruisers provide the defensive staying power that keeps them in the fight. A Destroyer-heavy fleet without tanking support will win the opening exchange and die in the counterattack.

Stats

StatValue
Attack35
Defense20
Speed3
Cargo20
Metal cost65
Crystal cost18
Deuterium cost3

Visual Aesthetic

Long, narrow hull with a pronounced forward weapons bay housing the primary railgun array. Three weapon hardpoints per side. Minimal superstructure — everything not combat-critical has been removed. The silhouette is a weapon with a drive section attached. Race variants diverge: Zikoan Destroyers are wide, blunt-nosed, and visibly patchwork; Xantha versions are almost impossibly thin and chitin-segmented; Terran ones are identifiable by their modular weapon hardpoints.

UI Tooltip

Line combat vessel. Maximum attack output at its tier. Needs defensive support to survive sustained engagement.